STEP 12: Let's move on to the second ship! Remember, coordinates are written with the x-coordinate first and y-coordinate second, like this: (x, y).

  • Run the program to see the second ship on the stage!
  • Click on . Drag Glide To to the bottom of your program.
  • Change the name in front of .glide_to() from sprite to bomb.
  • Change the coordinates in the .glide_to() command so that your bomb reaches the second ship!

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)